
In this Project I made my first experiences with unity. I experimented a lot with game objects, colliders, scripts and UI. For that, I created a small 3D Platformer.
The goal of the game is to reach the litten hole in the big pillar. All the pillars move up and down. You start at the age of zero and get older over time. With the altering age, also your jump height changes. The challenge is to get to the goal before you are too weak to jump and without dropping into lava.

Game Play Video