In a team of four, we had the task to create a cinematic walkthrough through a realistic 3D Scene. 
First, we decided that our setting should be a rundown cyberpunk city. After we made a visual and architectural concept, we started with a block out in unity. As we wanted to work simultaneously on the project, we split the scene into four parts. 
I made the Sewer, which is the first part of the scene. Before modelling everything in Blender, I placed the lights in the block out. Then I added the materials in Unity.
Team: Muriel Ackermann, Jan Espig, Christian Fluri and I
Walkthrough Video
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