"In No Longer you stretch a superelastic polar bear over melting obstacles and try to survive the climate crisis"
The Project "No Longer" deals with the long-term potentials of negotiating climate change and ecological sustainability in video games. Based on findings and strategies from climate communication, the game interweaves emotional storytelling with strategically fast and absurd action on a gameplay level in a physics-based platformer to generate awareness for the impending climate collapse. The main protagonist is a super-elastic polar bear that stretches through the melting Arctic and fights for its survival.
Game Play
Game Design Diploma Exhibition
Time of the exhibition
11. June - 26. June 2026
Where
Zurich, University of the Arts
Link
https://gamedesign.zhdk.ch/diplom-2026/diplomand-innen/yasmina-kupferschmid/

Instagram
https://www.instagram.com/reel/Dazwxd2Odxy/?utm_source=ig_web_copy_link&stkn=MzRlODBiNWFlZA==
REFRESH x Punch Prize
The Project No Longer got awarded with the REFRESH x Punch Prize. 
https://design.zhdk.ch/diplom-2026/punch-prize/
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