Process
Rolf was part of a drawing challenge where I had to draw 66 characters in one day. I decided to animate Rolf because I liked his form and posture. So I started to sketch him from different angles and also tried some variations. A was completely new to character modelling and animation in Blender, but it was great to see how Rolf became more and more alive. For animating Rolf's walk on two and on four, I filmed myself imitating it. That was so fun! It all came together quite nicely in the end.
The chosen nr. 54 of 66 Characters
The chosen nr. 54 of 66 Characters
Animation